![]() ![]() It is for this that there is a point of anticipation, which allows you to more accurately shoot at moving targets. However, this only works for a fixed target - if you shoot this way, then your projectiles will be behind the enemy moving from the place. When you shoot at the enemy, you need to aim, naturally, at the sight. But where did the point of preemption go? And do you need it in this part? What it is?įor those gamers who are unfamiliar withterminology of the previous two parts, it is worth immediately explaining what a point of anticipation is. However, in the last part - in the "World of warships" - it is missing. ![]() And in all these games there was a point of anticipation. "The world of combat aircraft" offers you a similar opportunity, but only at the helm of famous aircraft in realistic air battles. ![]() series isone of the most popular and successful in the world, especially when it comes to the first part, World of Tanks, also known as the "World of Tanks." Here you get the opportunity to control a tank, executed in maximum compliance with real prototypes, and you will fight with real opponents. Some vessels, specially in the operations games are way better at aiming than others to a veritable terrifying degree.To date, the World of. Enemy vessels will know when you shot your torpedoes and start evasive manouvers way before any human player would/could. Zoom in to aim and it realitzes what you are doing and switches course to pre emptively avoid your fire.Īs the OP mentioned. You can have the enemy vessel selected unzoomed and it will continue to do its thing. One funny thing I notice when playing against bots is how the enemy ship automatically realitzes you are aiming at it when zooming in to take the shot. in Aegis, curiously the escort ships of the convoy tend to focus on distant green battleships, when they have much closer either cruisers or DDs. Missouri uses its radar in Narai - sitting in smoke on your Fiji is no guarantee of safety anymore in Coop, often, bots immediately realize that you have switched ammo type (e.g., HE to AP) and if they are showing you the broadside they immediately turn ![]()
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